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Warrior Guild -
Here are a few of the special verbs for the warrior guild.
BASH - Warriors can bash boxes.
BATTER - Boxes can also be battered.
BERSERK - Keithicus hurls himself at you and connects! MS: +72 - MD: +66
+ MAvA: +15 + d100: +23 == +44 Failed! Keithicus fails to bring you down!
Keithicus looks thoughtful as he snarls. Keithicus makes a face and shows
his teeth.
BERSERK - Keithicus lets out a loud snarling growl and goes berserk! Keithicus
spins around looking for something to attack! The berserker's rage leaves
Keithicus's eyes and he looks weakened.
DISARM - Keithicus throws back his head and, with veins throbbing in his
throat, lets loose with a scratchy, high-pitched cough. Keithicus opens his
eyes wide and wrinkles his nose.
TACKLE - Keithicus throws back his head and lets loose a terrible bellow!
Phantasus looks momentarily surprised but otherwise unaffected.
WARCRY - Keithicus lets out a blood curdling scream of frustration!
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Bertrandt's Bellow
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Yertie's Yowlp
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Gerrelle's Growl
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Seanette's Shout
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Carn's Cry
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Horland's Holler
TRICKS - Earn exp by performing Warrior tricks...
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Weapon flip (wtrick wflip) Flip weapon in the air and catch it.
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Guzzle (wtrick Guzzle) Drink more while spending less time drinking
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Twirl-n-Sheath (wtrick tsheath) Twirl your weapon and sheath it.
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Weapon Hop (wtrick hop) Hop over your weapon.
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Weapon Spin (wtrick spin) Spin your weapon about. You must have a weapon
(preferably pole arm, staff but any weapon will do) in right hand and the
other hand empty.
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Appraise (wtrick appraise) Estimate your opponent's (player, NPC, or critter)
combat worthiness.
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Balance (wtrick balance) Balance a weapon on an appendage (+165). (in order):
Palm, Finger, Foot, Chin, Nose Each time you learn a new balance, you will
learn a new body part.
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Palm, 0
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Finger -10
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Foot -50
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Chin -85
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Nose -120
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NOTE....While balancing you cannot look, think, smile, talk, or
change stances. Others cannot whisper to you or cast most spells on you while
doing this. Type STOP to stop your act quickly, but doing so may mean doing
that balance over to count and will disband you and close your group.
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Spit (wtrick spit) Send a mucus missile at your opponent (+165). First note,
watch who and what you spit at. I doubt the constable will take kindly to
it, and you may end up behind bars. Places to aim:
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Juggling (wtrick juggle) Throw weapons around without getting cut (+165).
Be careful with this one, it will disband you and close your group. And while
juggling you cannot look, think, smile, talk, or change stances. Others cannot
whisper to you or cast most spells on you while busy. You can type STOP to
stop your act quickly, but doing so may mean doing that juggle over to count.
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Feint (wtrick feint) A maneuver to confound your opponent (+165). This will
attempt to fool with a feint of your blade. Similar to twitching to the left
then running to the right. It is level based, so roltons will prove to be
easier then titans.
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Backflip (wtrick backflip) Heels over head (+165). You start easy, doing
little cartwheels with your blade, but as you rank you will be doing several
in a row to show of a little more.
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Polish (wtrick polish) Put a nice shine on a weapon or shield. Add a temporary
shine to weapons and some shields. You may have a hard timefinding objects
to polish, but I believe daggers work good, I've seen alot of shiny daggers
in the guild.
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Draw (wtrick draw) Bring out your nearest weapon.
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Stance perfection (wtr sperf) Perfect your stance by 5%. Normally stance
is adjusted by 20% increments. With Stance perfection, you can go in between
stances in 10% increments. Later on, you'll get Sperf2, which allows you
to adjust in five percent increments.
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Initial (wtr initial) Cut the air with your initials.
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Roll (wtr roll) Tuck and roll to the left or right. You quickly crouch down
to the ground and roll to the right/left, then spring to your feet, ready
for action! Sounds neat...looks neat, but not very useful. As you advance,
your roundtime for this skill decreases from about ten seconds to about two
seconds.
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Attack (wtr sattack) Fly into battle while spinning in the air.
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Toss-n-slice (wtr tslice) Toss a food item in the air and annihilate it.
Hold a weapon and an edible, and you'll toss the food in the air and slice
it into tiny bits before it hits the ground. Tarts seem to be used more oft
then most
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Catch sheath (wtr catchs) Throw weapon in the air and catch it in a
sheath. Much lick twirl-n-sheath, but you toss the weapon up in the air and
position your body just right so that it lands perfectly in your sheath.
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Haircut (wtr haircut) Harm one hair on your opponent's body. You'll swing
your weapon just inches above someone's helm, or whatever the person happens
to be wearing on their head. If nothing is worn, you'll lash out and cut
off a hair.
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Kick Sheath (wtr ksheath) Kick a weapon into the air and catch it with a
sheath. You place the weapon on your foot, pause to visualize the stunt,
and kick it into the air. Then you watch as it falls and position your body
just right so that it lands in your sheath.
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Make Sheath (wtr sheathm) Make your own sheath in the Guild workshop
TASKS - You must do various 'chores' as well as the above tasks..
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clean floor
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pull rake.....get leaves
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rub armor
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prune hedge, etc....
Rogue Guild
ASK Dante about next - This is how you get Dante to promote you.
ASK Dante about guildmaster - This is how you get Dante to promote you to
guildmaster if you have 5 nominators present.
ASK Dante about checkin - This is how you get Dante to collect your dues.
GLD - Shows the current task you have, how many points you have till your
next rank, and how many ranks you have in each skill.
GLD TRAIN" - This is how you select a skill to train in. First you type "gld
train", and then you type "gld train (skill number)" to chose the skill you
want.
GLD PROMOTE (person) NEXT" - Promotes a person to the next rank. If you are
the master of a skill, but not a guildmaster, you can still promote people
in the skill you mastered. A guildmaster can promote someone in any
skill, whether they are mastered in it or not.
GLD INITIATE (person)" - This is how a guildmaster invites someone into the
guild. The invitee must have 15k silvers.
GLD CHECKIN (person)" - This is how a guildmaster collects someone's dues.
Dues are 5k unless you are a guildmaster. Guildmasters do not have to pay
dues, but they must still check in every month.
GLD NOMINATE (person)" - This is how a guildmaster nominates someone else
for guildmaster. You need at least 5 guildmasters to nominate, and one to
promote. Dante can also promote. If you have at least 125 ranks in the guild
and are mastered in at least one skill, then you can be nominated as a
guildmaster.
GLD PROMOTE (person) GUILDMASTER" - This is usually not used because Dante
can do it, unless there are 6 guildmasters present.
GLD RANK - To check the ranks a person has (including yourself).
GLD NEWS - This, of course, checks the guild news.
GLD ACCEPT - This is how you accept a promotion or a checkin.
GLD DECLINE - This is how you decline a promotion or a checkin.
GLD RESIGN - I sure hope nobody ever uses this. This is how you resign from
being a guildmaster.
GLD STANCE (stance desired) - This is a way to reduce MS and MD, depending
on the gld stance that you are in. Its main purpose is so that older ones
can reduce their MD to help younger ones, sorta like the skilled masters
do. I stated what the different gld stances were before, but I will say them
again here. Offensive is 100% of yer MS and MD, advance is 85%, forward is
70%, neutral is 55%, and guarded is 40%....
...There is a small penalty for guild training in a guild stance other than
offensive though. The higher yer guild stance, the less exp you will gain
when training with a partner. The percentage of exp lost is the same as the
percentage of the stance. So ye usually get 10 exp per rep you give someone,
but say ye were in guarded, you'd only get 4 exp per (40%). In neutral and
advance stance, ye round the percentage down to the nearest 10 (50% in neutral
and 80% in advance). Be careful not to walk out of the guild in the wrong
gld stance. It'd be a shame to fall to yer knees and get slaughtered by a
critter, just cause ye forgot to set yer gld stance back to offensive. Whenever
ye log on, yer gld stance automatically defaults to offensive.
Rogue Guild tasks
CHEAPSHOT - To train in this, you have to sweep the courtyard, water flowers,
wipe windows, cheapshot critters, footstomp a fellow member, and defend against
a fellow member's footstomp...
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Footstomp - You start with this skill. It adds RT (20 max) based on how good
of a hit you get. It is not very useful unless maybe you are hunting with
a youngin or somethin', and ye have nothing better to do.
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Nosetweak - You learn this at rank 10. It lowers target's defense by 10.
Again, this skill is pretty much only useful when huntin' with a youngin.
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Templeshot - You learn this at rank 20. You must use a weapon with this skill.
It lower's target's AS by 10.
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Kneebash - You learn this at rank 30. This skill requires a weapon. It is
a pretty useful to have. It forces your target to kneel.
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Eyepoke - You learn this at rank 43. It lowers target's AS and DS by 15.
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Throatchop - You learn this at rank 54. It requires a weapon.
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Swiftkick - You learn this when you master. This skill is, hands down, the
best cheapshot skill.
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Sweeping the courtyard
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Clean Windows
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Critters
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Footstomp fellow member
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Defend footstomp - This is similar to stomping, but you hafta get stomped.
STUN MANEUVERS - The tasks for this skill are: sweeping the courtyard, slap
hands, arrows, self stun, windows, and skilled masters.
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Sweeping the courtyard
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Slap hands - This is probably the most hated of all tasks. This task is very
similar to "roshambo" except it is slap, duck, stop. Slap beats stop, stop
beats duck, and duck beats slap
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Arrows - With this task, a skilled master shoots arrows at you. The object
is to dodge the arrows. Before he shoots an arrow you must decide which way
to dodge it - jump, lean right, duck, or lean left. However many reps you
have is the amount of arrows you must dodge to get that rep.
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Self stun - You have to stun yourself and do the maneuvers. Most people use
stunning rum, or a skull.
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Clean Windows
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Skilled masters - This task is
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the same as self stun, except the skilled master stuns you.
SUBDUE - With this skill, unlike sweep, ye get random tasks. The tasks ye
get are: critters, wiping windows, mannequins, and subduing garlic.
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Critters - This is the same as sweepin' critters, but ye hafta subdue em.
As ye get older, it gets harder to find subduable critters.
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Wiping windows - First, ye need to get a rag from the tool rack. There are
5 windows in all in Landing, two of them are located W and SW of the courtyard
center, and there are three more through a passage SW of the courtyard center.
To wipe a window, "rub window". If you get more than 5 reps, you must wait
10 minutes to be able to wipe the windows again. Ye kin always consider trading
it, but you risk getting it again.
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Mannequins - For the first 30 ranks or so, this task SUCKS. To do this task,
you must first "go man", then "subdue man", "clean man", and "put melon on
man". This task will take you quite a while at first, but be patient, it
will get easier in time.
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Subduing garlic - This task is very similar to mannequins, and is about equal
in difficulty. To do this task, you must first go to the kitchen (see map),
then "subdue block", "clean block", "put clove on block", and "put block
in pot".
SWEEP - The order of sweep tasks are this: Critters, sweeping a fellow
guild member, getting swept by a fellow guild member, skilled masters, dummies,
then sweeping the courtyard.
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Sweep <critter> - you must find a critter that is near your level to
practice sweep on.
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Sweep dirt - To sweep the dirt, you must first get a bag and broom. They
are located in the storage basement on the tool rack (refer to map), "get
broom" and "get bag" from the rack. Everytime you fill your bag with dirt,
go back to the basement and "put bag in bin". There are 6 places in the guild
where there is dirt. All of these are located around the courtyard. To sweep
the dirt, you "push broom". Keep doing this until there is no more dirt (1-3
sweeps per room, unless someone makes more dirt while you are doing it.),
then "get pile". Once your bag has 8 sweeps worth of dirt in it, dump it
in the bin and you will get a rep.
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Sweeping a fellow guild member - You need to find someone with no more than
two ranks less than ye to sweep.
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Getting swept by a fellow guild member - This is just like the previous task,
but ye hafta get swept instead.
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Skilled masters - The masters are located NE of the courtyard center. "Ask
(master) about training" and they will take ye to a secluded corner.
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Dummies - Dummies are located NW of the courtyard center. First, "go dummie".
To sweep the dummies there is a combination of commands ye need to know.
"Sweep dummie", "get dummie", and "fix dummie".
Other Guilds.... As soon as they open, I will add them here.
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